D&D Chronicles: The island, the mage and the volcano

ZILLAH We have made it to the island of Mycross -- but we have no weapons. This is not a good thing. I do have my dagger and necklace of exploding beads around my neck. And my bracers. But we are forced to trust an unknown organisation that our weapons will be returned to us... … Continue reading D&D Chronicles: The island, the mage and the volcano

D&D Chronicles: A puzzle solved and then a test

ZILLAH It's taken us four more days, but finally we have retrieved the final two silver items we need to defeat the sorceress. Four days in which we have trekked and crawled all over this awful dungeon, back and forth, in and out. It's been one enormous puzzle. We found the silver chime swiftly enough. … Continue reading D&D Chronicles: A puzzle solved and then a test

D&D Chronicles: The Silver Whistle

ZILLAH Three days it's been. Three days mired in these underground corridors and chambers that seem to go on and on and on. My cousin Schill remains a corpse and I fear the others have given him up... I suppose after three days the chances of bringing him back are diminishing. But I refuse to … Continue reading D&D Chronicles: The Silver Whistle

D&D Chronicles: Zillah becomes a sell-sword with dire consequence

ZILLAH Well, that's one weight off my mind. We're finally free of the left Eye of Varrien. We gave it up to the Church of Elloran for the paltry sum of 20 gold pieces. I suspect that the priest ensorcelled Calwyn and Alix into handing it over for about a quarter what we might have … Continue reading D&D Chronicles: Zillah becomes a sell-sword with dire consequence

D&D Chronicles: The Eye goes south

ZILLAH We have retrieved the Eye of Varrien. A very good night's work indeed. We're now lying low in the river town of Port Lead trying to figure out what in the name of all the gods we should do with it. Calwyn had always planned to give it to Glynd, the cleric of Elloran … Continue reading D&D Chronicles: The Eye goes south

D&D Chronicles: What was lost is now found

It's all happening in our Dungeons and Dragons game at the moment. All. Happening. The previous two posts gave alternate accounts of how we first found and then lost the Left Eye of Varrien (after two and a half years of searching!). The first account was from Zillah (my ranger) and then Calwyn (mage), both … Continue reading D&D Chronicles: What was lost is now found

D&D Chronicles: The (left) Eye of Varrien

Today Calwyn, rat-fearing magic-user and master strategist, is my guest-blogger extraordinaire. Calwyn is the only living character of our original D&D party (not counting the first group of dunces who got themselves killed all together in our second session), and as such holds all the memories of past adventures and accumulated clues about the Eye … Continue reading D&D Chronicles: The (left) Eye of Varrien

D&D Chronicles: In the depths of the barrow is a wurm and an Eye

ZILLAH After our encounter with the wraith last evening, we are solemn and wary as we break camp in the dim shadows of dawn. We know what we are about do is dangerous, but all signs indicate the Eye of Varrien (or one of them, at least) lies within the barrow yonder... and to retrieve … Continue reading D&D Chronicles: In the depths of the barrow is a wurm and an Eye

D&D Chronicles: Trek through snow to the Lake of Tears

ZILLAH The punt carries us downriver, out of reach of the arrows. The old woman -- Yag is her name -- instructs Ammonite on how to steer us to the northern bank.  Those Testerris scum in Hyden's Ford have got their backs up... I think maybe Ammonite and Calwyn killed some of them, and we're … Continue reading D&D Chronicles: Trek through snow to the Lake of Tears

D&D Chronicles: in which we are run out of town

ZILLAH I've never been this far south before. The place is called Hyden's Ford and is teeming with southerners and their priests. A southerner has set himself up as a 'lord', claimed land that should belong to no-one but the wind and rain, and keeps an armed force to do his bidding. Added to this, … Continue reading D&D Chronicles: in which we are run out of town