D&D Chronicles: At the crossroads

Having just completed a fairly hefty mission, some of the party members muse on recent events and what's going to happen next... and size up their new companions. SQUIRREL Standing on the outskirts of town, I’m at a border between the known and the unknown, on a couple of levels. We are returned from ranging … Continue reading D&D Chronicles: At the crossroads

D&D Chronicles: We pull off the retrieval mission but are betrayed

ZILLAH This crater expedition has been long and bloody and we have lost dear companions -- but finally we have discovered the treasures we were seeking. They will never be worth three lives (what could ever be worth that?) but I'm so relieved we have something to show for the high price we have paid. … Continue reading D&D Chronicles: We pull off the retrieval mission but are betrayed

D&D Chronicles: The Green Man

Recap: Our party has spent the past couple of weeks (game time) stumbling around a tiny island, summoned by a mage who wants us to retrieve certain magical scrolls from a secret stronghold inside a forested volcanic crater. The first time we attempted this, we lost our mage, Calwyn. Then we tried to leave the … Continue reading D&D Chronicles: The Green Man

D&D Chronicles: Back to the crater where there are centaurs

ZILLAH We're back at the cursed crater. The one where Calwyn was killed by Ammonite. That odd local fellow, Squirrel, has accompanied us, along with two of his friends, Xolra and Ragal, who were the ones to approach us and persuade us to return. I'm regretting it already. But at least they acquired us some … Continue reading D&D Chronicles: Back to the crater where there are centaurs

D&D Chronicles: Calamity in the forest, disaster at sea

ZILLAH At first light I lead our group into the crater forest. It's dark and muted. Eerie. An overgrown track threads its way through thick undergrowth roiling beneath towering trees. Progress is slow as we clamber over fallen logs and try to avoid touching a dark and scaly lichen I have never seen before. This … Continue reading D&D Chronicles: Calamity in the forest, disaster at sea

D&D Chronicles: The island, the mage and the volcano

ZILLAH We have made it to the island of Mycross -- but we have no weapons. This is not a good thing. I do have my dagger and necklace of exploding beads around my neck. And my bracers. But we are forced to trust an unknown organisation that our weapons will be returned to us... … Continue reading D&D Chronicles: The island, the mage and the volcano

D&D Chronicles: A puzzle solved and then a test

ZILLAH It's taken us four more days, but finally we have retrieved the final two silver items we need to defeat the sorceress. Four days in which we have trekked and crawled all over this awful dungeon, back and forth, in and out. It's been one enormous puzzle. We found the silver chime swiftly enough. … Continue reading D&D Chronicles: A puzzle solved and then a test

D&D Chronicles: The Silver Whistle

ZILLAH Three days it's been. Three days mired in these underground corridors and chambers that seem to go on and on and on. My cousin Schill remains a corpse and I fear the others have given him up... I suppose after three days the chances of bringing him back are diminishing. But I refuse to … Continue reading D&D Chronicles: The Silver Whistle

D&D Chronicles: Zillah becomes a sell-sword with dire consequence

ZILLAH Well, that's one weight off my mind. We're finally free of the left Eye of Varrien. We gave it up to the Church of Elloran for the paltry sum of 20 gold pieces. I suspect that the priest ensorcelled Calwyn and Alix into handing it over for about a quarter what we might have … Continue reading D&D Chronicles: Zillah becomes a sell-sword with dire consequence

D&D Chronicles: The Eye goes south

ZILLAH We have retrieved the Eye of Varrien. A very good night's work indeed. We're now lying low in the river town of Port Lead trying to figure out what in the name of all the gods we should do with it. Calwyn had always planned to give it to Glynd, the cleric of Elloran … Continue reading D&D Chronicles: The Eye goes south